package ru.papergames.battleserver.model.battle.turnmanager;

import ru.papergames.battleserver.model.battle.AbstractBattle;

/**
 * @author: ATroshanin
 * Date: 28.04.2010
 * Time: 17:07:27
 */
class BattleHolderUpgr {

    BattleHolderUpgr next;
    BattleHolderUpgr previous;

    int errorsCnt;

    private AbstractBattle battle;

    public AbstractBattle getBattle() {
        return battle;
    }

    public void setBattle(AbstractBattle battle) {
        this.battle = battle;
    }

}
